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Tamed Agility Pragmatic Contracting and Collaboration in Agile Software Projects

Title
Tamed Agility [electronic resource] : Pragmatic Contracting and Collaboration in Agile Software Projects / by Matthias Book, Volker Gruhn, Rüdiger Striemer.
ISBN
9783319414782
Publication
Cham : Springer International Publishing : Imprint: Springer, 2016.
Physical Description
XVI, 334 p. 66 illus., 20 illus. in color : online resource.
Local Notes
Access is available to the Yale community.
Access and use
Access restricted by licensing agreement.
Summary
This book describes pragmatic instruments and methods that enable business experts and software engineers to develop a common understanding of complex software systems, to determine key requirements, and to manage projects in a way that fosters trust, encourages innovation and distributes risk fairly between clients and contractors. After an introduction to the fundamentals of agile software development in Part I, Part II describes the Interaction Room, an actual room where digitalization and mobilization strategies are developed, where technology potentials are evaluated, where software projects are planned and managed, and where business and technical stakeholders can communicate face to face, visualize complex relationships intuitively, and highlight value, effort and risk drivers that are keys to the project’s success. After addressing these constructive aspects, the book focuses on the commercial aspects of software development: The adVANTAGE contract model described in Part III ensures that the insight-driven innovation process of software development does not just function, but is allowed to flourish in a trusted client-contractor relationship. Even though software contracting and construction may be grounded in two different academic disciplines, they are inseparable in practice, and how they interact is illustrated in the case study of developing a private health insurance benefit system in Part IV. Ultimately though, the success of every software project depends on the skills of the stakeholders. Part V therefore describes the qualification profile that software engineers and domain experts have to satisfy today. This book is aimed at CIOs, project managers and software engineers in industrial software development practice who want to learn how to effectively deal with the inevitable uncertainty of complex projects, who want to achieve higher levels of understanding and cooperation in their relationships with clients and contractors, and who want to run lower-risk software projects despite their inherent uncertainties.
Variant and related titles
Springer ebooks.
Other formats
Printed edition:
Format
Books / Online
Language
English
Added to Catalog
September 01, 2016
Contents
Part I: Introduction
1. The Need for Tamed Agility
Part II: The Interaction Room
2. A Room for Ideas
3. Interaction Room Basics
4. Using an Interaction Room for Digitalization Strategy Development (IR:digital)
5 Using an Interaction Room for Software Project Scoping (IR:scope)
6. Using an Interaction Room for Mobile Application Development (IR:mobile)
7. Using an Interaction Room for Technology Evaluation (IR:tech)
8 Using an Interaction Room for Agile Project Monitoring (IR:agile)
9. Using Interaction Rooms Under Difficult Conditions
10. Summary
Part III: The adVANTAGE contract model
11. Framing Software Projects in Commercial Terms
12 Traditional Contract Models in an Agile World
13. Agile Contract Models
14. Key adVANTAGE Principles
15 adVANTAGE Procedures
16. adVANTAGE in Practice
17 Summary
Part IV: A Sample Project
18 Case Study: The Cura Health Insurance Benefit System
19 Initial Project Scoping with the IR:scope
20 Project Monitoring with the IR:agile
21 Lessons Learned
Part V: Conclusion
22 The Big Picture
23 A New Skill Set
24 Outlook: Twelve Hypotheses
Appendix
25 Interaction Room Workshop Agendas
26 Interaction Room Annotations
27 adVANTAGE Contract Template
Index. .
Also listed under
Gruhn, Volker.
Striemer, Rüdiger.
SpringerLink (Online service)
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