Digital Heritage & Virtual Archaeology: an approach through the framework of international recommendations
Data Acquisition for the Geometric Documentation of Cultural Heritage
Autonomous Mapping of the Priscilla Catacombs
Acceleration of 3D mass digitization processes: recent advances and challenges
Intangible Cultural Heritage and New Technologies: Challenges and Opportunities for Cultural Preservation and Development
3D Digital Libraries in Cultural Heritage and their contribution in the documentation of the past
Enriching and Publishing Cultural Heritage as Linked Open Data
Digital memory and integrated data capturing: innovations for an inclusive Cultural Heritage in Europe through 3D semantic modelling
5D Model of the Holy Aedicule of the Church of the Holy Sepulchre through an innovative and interdisciplinary approach
Historic BIM for mobile VR/AR applications
Data collection for estimation of resilience of cultural heritage assets
Virtual Reconstruction of Historical Architecture as Media for Knowledge
Gamified AR/VR character rendering and animation enabling technologies
Experiencing the multisensory past
Multimodal Serious Games Technologies for Cultural Heritage
Modelling life through time: cultural heritage case studies
Preservation and gamification of traditional sports
Deployment of robotic guides in museum contexts
Digital cultural heritage experience in Ambient Intelligence
Storytelling and Digital Epigraphy-based narratives in Linked Open Data
Additive Manufacturing (AM) based evaluation, reconstruction and improvement of cultural heritage artifacts and human structures
The Willing Suspension of Disbelief: The Tangible and the Intangible of Heritage Education in E-learning and Virtual Museums
4D Modeling of Static and Moving Objects: Digitizing Tangible and Intangible Cultural Heritage.