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Playing war : military video games after 9/11

Title
Playing war : military video games after 9/11 / Matthew Thomas Payne.
ISBN
9781479848560 (cl : alk. paper)
9781479805228 (pb : alk. paper)
9781479837182 (e-book)
Publication
New York : New York University Press, [2016]
Copyright Notice Date
©2016
Physical Description
1 online resource (284 pages)
Local Notes
Access is available to the Yale community.
Notes
Description based on print version record.
Access and use
Access restricted by licensing agreement.
Variant and related titles
ProQuest ebook central.
Other formats
Print version: Payne, Matthew Thomas. Playing war : military video games after 9/11. New York : New York University Press, [2016]
Format
Books / Online
Language
English
Added to Catalog
July 07, 2021
Bibliography
Includes bibliographical references and index.
Contents
Introduction : welcome to ludic war
Nintendo war 2.0 : towards a new modality of ludic war play
The first-personal shooter : narrative subjectivity and sacrificial citizenship in the modern warfare series
Fighting the good (preemptive) fight : American exceptionalism in Tom Clancy's military shooters
Through a drone, darkly : visions of dystopic ludic war
Marketing military realism : selling the gameplay modality of ludic war
Promotion of self in everyday strife : gaming capital of the ludic soldier
Conclusion : the ludification of war culture.
Citation

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