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Game audio fundamentals : an introduction to the theory, planning, and practice of soundscape creation for games

Title
Game audio fundamentals : an introduction to the theory, planning, and practice of soundscape creation for games / Keith Zizza.
ISBN
9781032111964
1032111968
9781032111957
103211195X
9781003218821
Publication
London ; New York, NY : Routledge, 2024.
Physical Description
xii, 270 pages : illustrations ; 25 cm
Summary
"Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics, to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources - including practical examples and incremental DAW exercises - and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design"-- Provided by publisher.
Other formats
Online version: Zizza, Keith. Game audio fundamentals Abingdon, Oxon ; New York, NY : Routledge, 2023
Format
Books
Language
English
Added to Catalog
December 08, 2023
Bibliography
Includes bibliographical references and index.
Contents
Acoustics and analog audio
Digital audio
Music theory for audio designers
Production tools
DAW essentials, part I : editing, workflow, and rendering
DAW essentials, part II : an overview of plug-ins
Understanding soundscapes for games
Sound design
Music
Dialogue
Production and development
Implementation
Listening
Finding game audio work.
Citation

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