Chapter 1: Introduction
Chapter 2: First steps with Lean
Chapter 3: An Inception in practice
Chapter 4: Do we really need a MVP
Chapter 5: Examples of MVGs
Chapter 6: Generating Hypothesis
Chapter 7: Test Driven Deveopment
Chapter 8: Continuous Integration
Chapter 9: The world between Design and Build
Chapter 10: Test, Code, Test
Chapter 11: Measuring and Analyzing
Chapter 12: Creating ideas for iterating
Chapter 13: Consolidating Knowledge before Expanding
Chapter 14: More about games
Chapter 15: Example game using Automated testing for game development.