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Fans and videogames : histories, fandom, archives

Title
Fans and videogames : histories, fandom, archives / edited by Melanie Swalwell, Helen Stuckey and Angela Ndalianis.
ISBN
9781138679672
1138679674
9781315563480
Publication
Abingdon, Oxon ; New York, NY : Routledge, an imprint of the Taylor & Francis Group, 2017.
Physical Description
x, 242 pages ; 24 cm.
Format
Books
Language
English
Added to Catalog
June 12, 2017
Series
Routledge advances in game studies ; 9.
Routledge advances in game studies ; 9
Bibliography
Includes bibliographical references and index.
Contents
Early games production, gamer subjectivation and the containment of the ludic imagination / Graeme Kirkpatrick
Transitioning to the digital : Run5 magazine as archive and account of SSG's dialogue with wargamers in the 1980s / Helen Stuckey
Keeping the spectrum alive : platform fandom in a time of transition / Jaroslav Svelch
Pirates, platforms, and players : theorizing post-consumer fan histories through the Sega Dreamcast / Skot Deeming and David Murphy
EVE online's war correspondents : player journalism as history / Nick Webber
NES homebrew and the margins of the retrogaming industry
John vanderhoef
Museums of failure : fans as curators of "bad", unreleased, and "flopped" videogames / Victor Navarro-Remesal
Glitching, codemining and procedural level creation in Super Mario Bros. / James Newman
Repacking my library / Jennifer deWinter and Carly Kocurek
Sega Saturn fan sites and the vernacular curation of videogame history / Benjamin Nicoll
Unusable archives : everyday play and the everyplay archives / James Manning
Moving on from the original experience : philosophies of preservation and dis/play in game history / Melanie Swalwell.
Citation

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