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Approaches to videogame discourse : lexis, interaction, textuality

Title
Approaches to videogame discourse : lexis, interaction, textuality / edited by Astrid Ensslin and Isabel Balteiro.
ISBN
9781501338458
1501338455
9781501338472
9781501338465
Publication
New York, NY : Bloomsbury Academic, Bloomsbury Publishing Inc, 2019.
Copyright Notice Date
©2019
Physical Description
ix, 319 pages ; 24 cm
Other formats
Online version: Approaches to videogame discourse New York, NY : Bloomsbury Academic, 2019
Format
Books
Language
English
Added to Catalog
July 31, 2019
Bibliography
Includes bibliographical references and index.
Contents
Locating videogames in medium-specific, multilingual discourse analyses / Astrid Ensslin and Isabel Balteiro
Videogames : a lexical approach / Carola Álvarez-Bolado and Inmaculada Álvarez de Mon
Lexical and morphological devices in gamer language in fora / Isabel Balteiro
Phraseology and lexico-grammatical patterns in two emergent paragame genres : videogame tutorials and walkthroughs / Christopher Gledhill
Playing with the language of the future : the localization of science fiction terms in videogames / Alice Ray
End-user agreements in videogames : plain English at work in an ideal setting / Miguel Ángel Campos-Pardillos
Bad language and bro-up cooperation in co-sit taming / Astrid Ensslin and John Finnegan
"Shut the fuck up re! Plant the bomb fast!" : reconstructing language and identity in first person shooter games / Elisavet Kiourti
"I cut it and I..well now what?" : (un)collaborative language in timed puzzle games / Luke A. Rudge
"Watch the potty mouth" : negotiating impoliteness in online gaming / Sage L. Graham and Scott Dutt
On the procedural mode / Jason Hawreliak
The player experience of Bioshock : a theory of ludonarrative relationships / Weimin Toh
Language ideologies in videogame discourse : forms of sociophonetic othering in accented character speech / Tejasvi Goorimoorthee, Adrianna Csipo, Shelby Carleton and Astrid Ensslin
Playing it by the book : instructing and constructing the player in the videogame manual paratext / Michael Hancock
Afterword / James Paul Gee.
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