Cover
Title Page
Copyright Page
Table of Contents
Foreword
Foreword
About Gwendolyn Galsworth
Acknowledgements
Introduction to the Second Edition
Section One: Visual Workplace Basics
Chapter 1: Introduction to The Visual Workplace
A Word at the Start to Managers
A Word at the Start to Value-Add Associates
You Are the Expert
What is a Visual Workplace?
The Translation of Information into Behavior
The Pre-Visual Workplace
The Ten Doorways: A Workforce of Visual Thinkers
The Benefits of a Visual Workplace
Adopt an Attitude of Learning
Your Implementation Tool Box: The Five Tools
Tool 1: Your Vision Place
Tool 2: Your Laminated Map
Tool 3: Your Visual Workplace Hit List
Tool 4: Visual Workplace Supplies
Tool 5: Visual Workplace Blitz
Section Two: Smart Placement
Chapter 4. Smart Placement: Logic, Meaning, Mapping
The Logic: Function + Location = Flow
Smart Placement Begins with Thinking
Two Powerful Maps
Ideas, People, and Minority Reports
Your What-Is Map: Step-by-Step
Chapter 5. Smart Placement Principles (1-7)
Your Could-Be Map: Step-by-Step
Chapter 2: The Building Blocks of Visual Thinking
One Simple Reason: Too Many Questions
Building Block 1: I-driven Visuality
Building Block 2: Standards
Building Block 3: The Six Core Questions
Building Block 4: Information Deficits
Building Block 5: Motion
Building Block 6: Work
Building Block 7: Value Field
Building Block 8: Motion Metrics
Putting It All Together
About the Examples in This Book
Chapter 3. Your Implementation Tool Box
Knowledge and Know-How
The Three Outcomes
Achieve a Showcase
Achieve Trackable Bottom Line Results
Principle 1. Locate Function at/near the Point-of-Use
Principle 2. Nothing on the Floor/Nothing on Top
Principle 3. Capture the Range of Full Function
Principle 4. No Doors/No Drawers
Principle 5. Put It on Wheels
Principle 6. Make It Ergonomically Sound
Principle 7. Make Function Appear/Disappear at Will
Next Steps
Chapter 6. Smart Placement Principles (8-14)
Principle 8. Let Flow Do the Work
Principle 9. Do Major/Minor Sorts (Sort the Universe)
Principle 10. Co-locate Different Functions
Principle 11. Use the Existing Architecture
Principle 12. Store Things Not Air (Squeeze Out the Air)
Principle 13. Double the Function
Principle 14. Use the Natural Flow Line
Next Steps
Section Three: The Visual Where
Chapter 7. Visual Where: Borders
The Visual Where
Begin with Borders
The Logic of Borders: Six Reasons
The Mind is a Pattern-Seeking Mechanism
Smarter Borders: Adding Dimensions of Meaning
Color-Coded Borders
Applying Borders: Follow a Step-by-Step Process
Next Steps
Good for Laughs
Chapter 8. Visual Where: Address and ID Label
Address Basics
Six Rules for Addresses